Deep Blue vs. Kasparov:

The Dawn of Machine Dominance

In 1997, the world witnessed a historic turning point in the relationship between man and machine. Developed by IBM, the supercomputer Deep Blue defeated the reigning World Champion, Garry Kasparov, in a six-match series. This was the first time a computer had beaten a world champion in a tournament-style match under standard time controls.

  • Brute Force Power: Deep Blue was a masterpiece of specialized hardware, capable of calculating 200 million positions per second.

A Symbolic Victory: This match shifted the global perception of Artificial Intelligence. It proved that while human intuition is profound, the sheer computational speed of a machine could overcome the greatest strategic mind of the era.

Stockfish: The Democratization of Grandmaster Analysis

Stockfish is the world’s most powerful open-source chess engine. Unlike the exclusive supercomputers of the past, Stockfish is free and accessible to everyone, from amateur hobbyists to world-class Grandmasters.

  • The Global Standard: Consistently ranking at the top of engine leaderboards, Stockfish serves as the ultimate tool for game analysis and strategy development.
  • Neural Evolution: Originally based on classical “search and evaluation” algorithms, modern versions of Stockfish now utilize NNUE (Efficiently Updatable Neural Networks). This fusion allows it to combine massive calculation speeds with a deeper, almost human-like “understanding” of complex positions, reaching an ELO rating well above 3500.

AlphaZero: The Era of Machine Intuition and Creativity

Developed by Google’s DeepMind, AlphaZero revolutionized how we think about Artificial Intelligence. While previous engines were “taught” by humans using programmed rules, AlphaZero was a self-learning system.

  • Tabula Rasa (From Scratch): AlphaZero was given only the basic rules of chess. By playing millions of games against itself via Reinforcement Learning, it achieved a superhuman level of mastery in just four hours.
  • A Creative Revolution: AlphaZero did not play like a typical “calculator.” It introduced a highly aggressive, creative, and intuitive style—often sacrificing material for long-term positional pressure. It proved that machines could not only calculate faster than humans but could also “re-invent” the art and creativity of the game itself.